I've been trying to grasp how to structure a Rust GTK application for some time
I've been trying to grasp how to structure a Rust GTK application for some time now. The basic grasp was to use Rc<RefCell<_>>
to pass around application state. That seemed error-prone and cumbersome to me, and I was looking how other applications do it.
Today I stumbled upon an approach using message passing, which looks pretty promising to me. Have a look at this blogpost and this github repository. It seems to make handling state much more easy and less error-prone.
I think I will try to implement this approach in a beginner project.